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Problem with finger when importing .bip file

9 REPLIES 9
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Message 1 of 10
mulion21
1012 Views, 9 Replies

Problem with finger when importing .bip file

Hi

 

I have a problem with the fingers after using the CharacterGenerator_FbxToBiped.ms script. The problem I have is when I import ".bip" files the fingers get all distorted, like if they are rotated by 90 degres. On the images you see that the finger are on the side. The finger are ok until you import a .bip file, any bip file, old and new.

 

Any idea?

 

Louis-Martin

9 REPLIES 9
Message 2 of 10
gaudres
in reply to: mulion21

Hi,

Would it be possible to send me one of the .bip file that you are using.

 

Thanks a lot!

Sophie

Message 3 of 10
mulion21
in reply to: gaudres

Hi here is one of the file that I am using

 

Thanks for your time!

Message 4 of 10
gaudres
in reply to: mulion21

Hi,

I tried it on my side and the fingers are ok for me.

Just in case, can you check and make sure that when you import your character in 3dsMax, the "Current Preset" option is set to "Autodesk Media & Entertainment" and that the "File content" is set to "Add and update animationthe FBX Import.

Can you also send me one of the character you are having a problem with.

I'll try it on my side.

Best regards

Sophie

Message 5 of 10
gaudres
in reply to: gaudres

Here's a screenshot of the fbx options

Message 6 of 10
mulion21
in reply to: gaudres

Here is the max file of a character made idnCharacter generator and then converted to biped with autodesk Script and with the bip file applied to it.

Message 7 of 10
gaudres
in reply to: mulion21

Hi,

Thanks a lot. I can finally reproduce the issue.

The problem was sent to our development team to look at it.

 

Best regards

Sophie

 

Message 8 of 10
judd_brian
in reply to: gaudres

Just to confirm that I have also had the same issue. I tried again, making sure the settings conformed to the recommendations in this thread and the fingers were still rotated by 90 along their length. It's not too big a deal to work around, but I'm eager for the fix as well. Thanks!

Message 9 of 10
contact
in reply to: judd_brian

I'm facing the same issue.

Does anyone find a quick fix ?

 

Does the Autodesk team have some update on this ?

Message 10 of 10
SamB1
in reply to: contact

Hi everybody I just became a paid member and unfortunatly I have the same problem.. Help please... I remember their was a fix for this with a custom made biped in the 2013 trial period but tha rig is not working now, and I realy need to finish my project.. thx in advance.

Greetings from Rotterdam Holland

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