Not sure of the specific rules you mention but the style can use a rules
based calculator to control the risers, treads & landings. You just have to
enter the information.
"Dana Jones" wrote in message
news:406b6acf$1_1@newsprd01...
> Thanks very much, guys.
>
> Another: is it possible to make ADT conform to specific building codes?
For
> example, can you make stair rise and run conform to the BOCA or UBC
specific
> requirements?
>
> "Nathan" wrote in message
> news:4067d15a_2@newsprd01...
> > 4. I'm sure most if not all would agree with you. But to be fair there
is
> a
> > lot of complexity here.
> > I suggest running through the tuturials
> >
> > 1. Drag a glass 'render' material from the Content browser into the the
> > drawing and assign it to an AEC material definition. This material has
a
> > nice transparency to it. You will then have to assign this AEC material
to
> > the windows etc and make sure they are set to display 'As Material.'
> >
> > 2. While in model view click on the door and properties. Double click
the
> > Display Rep (should be a model Rep). Go to the last Tab and adjust the
> > override opening percent box.
> >
> > 3. It's displaying the material assignment (probably 'standard').
Either
> > change material for object, or untick the By Material box in the
display
> > rep and change colour to By Layer if thats what you want.
> >
> > Hope that helps a little.
> >
> > nathan
> >
> > "Dana Jones" wrote in message
> > news:40672aac$1_1@newsprd01...
> > > Hello, all
> > >
> > > 1. How do you make glass transparent in a shaded model view?
> > >
> > > 2. How do you open doors in a shaded model view?
> > >
> > > 3. Why do shaded model objects always appear gray regardless of layer
> > color?
> > > Can you turn this off somehow?
> > >
> > > 4. Why is it so darned hard to find answers to questions like this in
> the
> > > help file?
> > >
> > > thanks in advance, all
> > >
> > >
> >
> >
>
>