Hey,
How do I rotate the orientation of an Ortho View?
When I just rote the viewport it works, but when I update it, it reverse to the original isertion.
Check image annex.
Att.
Gabriel Nogueira.
Solved! Go to Solution.
Solved by Gabriel.N. Go to Solution.
Exactly.
My "solution" was to create an intermediate document. Where updates are made, and then I copy the MODEL SPACE and replace in the final document. But that's ridiculous as working methodology.
I deeply hope that Autodesk solve this and many other problems. But I see a greater willingness to try to justify than resolve. The "classic" AutoCAD itself has an option to generate orthogonal drawings, a little better, but still with many problems.
Thank you, I hope this way may help you.
Att.
Gabriel Nogueira.
I think I found an easier way.
Every time you update, make a reference that should be common both in model space and in paper space, then later upgraded to rotate and align with the help of snap, one over the other. Also make a reference to the viewport boundaries.
tstables escribió:Has this problem been resolved or is there a better work around?
From 2014 release it's resolved 😉
@Arun_Kumar_K wrote:
Yest it is resolved in 2014 release.
Hello
I'm facing the same problem in 2016 version. When I rotate ortho views in paper space, after updating the view it keeps the new orientation, however after editing the view (for example adding 3D models to the ortho selection, opening/closing 3D layers...) it it's back in the original orientation.
Is there a way to keep the new orientation after EDITING the ortho view?
Thanks
Jörgen
Instead of rotating the viewport, you can rotate the ortho cube to accomplish this. Then it will update correctly.
You can also think of the ortho cube as a 3D solid and edit it accordingly. You can use slice or subtract to get irregular shapes if you want to keep something from showing up in your viewport.
When you create the new view for the first time, P3D will ask you to specify insertion point of viewport or [Scale Rotate Existing]. Select Rotate, enter rotation angle you want new viewport to be (mine was 90 degrees because North was to the left on my ortho). Now viewport will stay rotated even when you update view. You cannot rotate a viewport after it is created, it will always revert back. You have to rotate it during the initial viewport creation process.
Most of the time, this is a plan view, but my method is to get the view you want then in the ortho cube pull down, select "current view". Not sure if this is what you all meant when discussing the ortho cube.
I have another rotation issue. When I go to place an O-Let the rotation options are 0, 75, 150, or 60? why is this skewed? See screen shot attached. Thank you.
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