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Content Builder Axis problems.

3 REPLIES 3
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Message 1 of 4
jmcfaddn
213 Views, 3 Replies

Content Builder Axis problems.

Trying to modify connectors within Content Builder. The command line is locked on Position/Normal for some reason and will not let me change the UCS axis orientation. My main goal is to rotate the connectors 180degrees so that they are pointing away from the mvpart. But with the way the axis orientation my only options are 90degrees and point at the part.

What can I do to fix this problem?
This MVpart library idea is so poorly supported, if it's not any better in Bldg Sys. 4 then version 4 is going to be as useless as bldg sys. 3.

Jmcfaddn
3 REPLIES 3
Message 2 of 4
Anonymous
in reply to: jmcfaddn

Pick the position of the connector and then use the normal to change the
direction 180 degrees. You can use points to select the normal on screen, or
simply type in vector directions at the command line. If you want the
direction of the connector to be in positive X you can simply select normal
and type 0,0,0 1,0,0. If it's in positive Y then it would be 0,0,0 0,1,0 and
so on.

jason
"jmcfaddn" wrote in message
news:f16abea.-1@WebX.maYIadrTaRb...
> Trying to modify connectors within Content Builder. The command line is
locked on Position/Normal for some reason and will not let me change the UCS
axis orientation. My main goal is to rotate the connectors 180degrees so
that they are pointing away from the mvpart. But with the way the axis
orientation my only options are 90degrees and point at the part.
> What can I do to fix this problem?
> This MVpart library idea is so poorly supported, if it's not any better in
Bldg Sys. 4 then version 4 is going to be as useless as bldg sys. 3.
>
> Jmcfaddn
>
Message 3 of 4
jmcfaddn
in reply to: jmcfaddn

yes, I'm trying to use the mouse to select a point on the normal vector. But the UCS axis will not allow me to go in the negative direction only positive. Which in turn is causing some of my normal vectors to be 180degrees off. You would think I would be able to select a + or - vector.
Message 4 of 4
Anonymous
in reply to: jmcfaddn

But you can select any 2 points to set the normal vector. It doesn't have to
start at the insertion point of the connector. The coordinate system doesn't
control what points can be selected as the start and end points of a line
(which is basically what you are drawing).

I guess I don't understand how the WCS controls the direction in which you
are drawing?? If there is any geometry in the model that goes in the same
direction as your connector you can use that to set the normal. You can use
point filters, and osnaps during the normal vector selection. There is no
limit to what you can pick based on the current coordinate system.

jason

"jmcfaddn" wrote in message
news:f16abea.1@WebX.maYIadrTaRb...
> yes, I'm trying to use the mouse to select a point on the normal vector.
But the UCS axis will not allow me to go in the negative direction only
positive. Which in turn is causing some of my normal vectors to be
180degrees off. You would think I would be able to select a + or - vector.

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