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Wipeout

5 REPLIES 5
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Message 1 of 6
Ronaldo54
656 Views, 5 Replies

Wipeout

Hi, Is there any way to wipeout part of a model in a viewport, without it effecting the same model in a differant viewport?
5 REPLIES 5
Message 2 of 6
Anonymous
in reply to: Ronaldo54

Put it on it's own drawing layer then freeze it in the other vports.

--

Murph
http://map3d.wordpress.com/


"Ronaldo54" wrote in message news:6347547@discussion.autodesk.com...
Hi, Is there any way to wipeout part of a model in a viewport, without it
effecting the same model in a differant viewport?
Message 3 of 6
Ronaldo54
in reply to: Ronaldo54

Cheers m8
Message 4 of 6
AllenJessup
in reply to: Ronaldo54

Depending on what effect you want. There is also a keyhole viewport. Create a region by subtracting an inner polyline representing the keyhole from an outer pline forming the outside of the viewport. Then create a viewport based on that region. The 'keyhole" will not show any of the model.
Allen


Allen Jessup
Engineering Specialist / CAD Manager

Message 5 of 6
Anonymous
in reply to: Ronaldo54


Forgot about that but I wonder if that works with
anything in the Display Manger other than dwg objects.


 

 


style="PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
Depending
on what effect you want. There is also a keyhole viewport. Create a region by
subtracting an inner polyline representing the keyhole from an outer pline
forming the outside of the viewport. Then create a viewport based on that
region. The 'keyhole" will not show any of the
model.
Allen
Message 6 of 6
SrealMcCoy
in reply to: Ronaldo54

How about using a wipeouts in layout space to mask the model? You can wipeout a portion of one viewport while leaving the others in tact.

Patrick

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