(I have tested this on both Map 2010 and Map 2014 but it could be happening in other AutoCad platforms)
when offsetting a polyline with a shallow deflection, the newly created polyline is created incorectly.
I have a 2 segment polyline with a 0D03'00" deflection. when I offset it, the vertex of the new polyline is created in the wrong location. On a polyline with a 0d04'00" deflection, offset works correctly.
If I explode the polyline, offset the lines and fillet them, the vertex is correct.
Attached is the final result. The red polyline is the polyline with a 3' deflection and the green polyline has a 4' deflection. when offset the vertex's should land at the center of the circles that are drawn but the red polyline vertex is incorrect by 0.00654456.
Is there a variable setting I am missing or something? Can it be fixed or am I doing something wrong?
Thank you
Hi,
I can confirm that ... and no, afaik there is no sysvar that can solve that issue, I see that as bug.
Sorry, - alfred -
There is a system variable called OFFSETGAPTYPE. Could you experiment with different values for that and see if you get better results?