Folks (since I can't tell "gender" from BBabcock);
I'll take the opposite view - I can get accustomed to PS Text being 2, 4, 6
or 10 (.1 Text Height times the Scale Factor) - but I prefer to use their
natural Height and scale the VPs.
It may "suit" your current staff, but you may find difficulties as your firm
grows, and you hire those from the Dark Side.
Whatever floats the boat.
--
Don Reichle
"The only thing worse
than training your staff,
and having them leave is -
not training your staff,
and having them stay."
Courtesy Graphics Solution Providers
----------------------------------------------------------
LDT-2K4
AMD Athlon 64 3200+ 2.2GHz
XPPro 32bit SP2
1GB RAM
Nvidia GeForce FX 5200 128MB
WD 36GB Raptor
"Jason Hickey" wrote in message
news:5142520@discussion.autodesk.com...
BBabcock wrote:
> More of a preference....
On that, I agree.
I work (or used to) the exact opposite way, for pretty much some of the
same reasons. I didn't want to start an argument, I just haven't seen
this discussion in a while 😉
When I first started using paperspace (R2000), I did it your way.
Scaled my title block rather than my VP. For civil purposes, I've
simply found it better (for me) to do all dims in modelspace, I've got 1
template with my various sheet size titleblocks in it, I don't insert
symbols into paperspace, and my legends are an integral part of my title
block (with the actual symbols that they represent custom loaded into
symbol manager) All my blocks are inserted into model space and they
reference the drawing scale.
Like you said, more of a preference. All of the above statements work
for me, may not work for you, but they're my methods.
To answer your original question, you can possibly set up a tool palette
to do what you're wanting to, providing you're on 2004+ release of LDT.
Check out:
http://beneaththelines.blogspot.com/2006/03/whered-my-symbol-manager-go.html#links
It was written for Civil 3D, but the same principles apply.
--
Jason Hickey
http://beneaththelines.blogspot.com