Hi,
A far easier (and better) method is to explode the polyline and define the
Alignment from objects.
All you need to do is zoom close enough to the end where you want to start
so that you can select the first object, select the first object at its
starting end and then type "all" when asked to select objects. Unless you
have an ambiguous (more than 2 objects meeting) junction along the objects,
the software can sort out which objects to join more quickly than you can.
--
Laurie Comerford
CADApps
www.cadapps.com.au
"Mike Holmes" wrote in message
news:3157DD0C3965984E0BC1748D644FDAAB@in.WebX.maYIadrTaRb...
> If I want to reverse the direction of a pline (like to reverse an
> alignment), I explode the polyline, go to the first segment of the
polyline,
> and reverse it using the "flip direction" command under the LDD "labels"
> menu. That should place the segment in the correct direction, then,
> redefine as polyline then whatever lines/curves you attach to it with
pedit
> will be attached with the same direction.
>
> I use this method alot when defining alignments. If the alignment is
> "reversed" from what I want, I use this method to change the direction. I
> use the "flip direction" command enough that I included it in my custom
> button toolbar.
>
> I also have linetypes with text included. The command also works great to
> flip you lines with text inside to show with the correct orientation (i.e.
> text right side up).
>
>