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extruding shapes imported from illustrator

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Message 1 of 24
nadph10
7623 Views, 23 Replies

extruding shapes imported from illustrator

Hi,

 

I'm currently having some trouble using Illustrator shapes imported in Autocad 2013. The shapes are created using illustrator CS6 (no line / no fill), exported for Autocad 2004/2005/2006 as a dwg file. This dwg is imported as a block in Autocad without trouble. The shapes appear in Autocad as Splines. OK.

 

I designed a shape (using illustrator) that I want to extrude in Autocad, I can import it, it is nicely displayed as a spline, but the problem is I can't extrude it.

 

So I tried to do the same with simpler shapes :
- Square drawn using square tool -> Ok, can be extruded
- Circle drawn using circle tool -> Ok, can be extruded
- Hand drawn polygon using plume tool (closed shape) -> Ok, can be extruded
- Hand drawn shape with some curves using plume tool (closed shape) -> CAN'T BE EXTRUDED
- Complex shape (square and circle partially merged together using pathfinder) -> Ok, can be extruded
- My shape (heatsink section) closed shape -> Can't be extruded

 

You can see shapes here : http://img812.imageshack.us/img812/5466/capturedcran20130111162.png

 

It mostly works, but it seem that I can't extrude shapes that have hand drawn curves ?

 

Has anyone already experienced this ? Am I missing something (Autocad Newbie) or is it an incompatibility issue ?

 

Thanks for your help,

 

Julien

 

Tags (2)
23 REPLIES 23
Message 21 of 24
maxim_k
in reply to: LivLuvLiz

Precision could be from 1 (less accurate conversion) to 10 (the most
accurate).
When it asks "Enter an option" - just hit Return to quit, as conversion
from Spline to Polyline already done.
BTW: you can call PEDIT and then enter M for multiple in order to convert
multiple splines at once.

M


--
Thanks,
Maxim

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Maxim Kanaev
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MARSS

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Message 22 of 24
LivLuvLiz
in reply to: LivLuvLiz

It worked! it totally worked! Thank goodness! I just left the precision at 10 and just pressed enter when it said to choose an option. I suppose 10 is heigh enough? I started at 35 but my computer couldn't handle it. it seemed to do fine at 10 and it looks ok.  

 

Thanks a lot for your much much appreciated help!

Message 23 of 24
LivLuvLiz
in reply to: LivLuvLiz

good tip for the multiple pedit command.

 

how did you correct the open polylines and the self intersecting polylines?

 

Thanks,

Beth

Message 24 of 24
maxim_k
in reply to: LivLuvLiz

>>how did you correct the open polylines
>>and the self intersecting polylines?
I did it manually for self-intersected polylines, and I closed open
polylines via properties palette (select all polylines scroll to the bottom
of Prop palette and check-mark "Closed"

M


--
Thanks,
Maxim

Sent from my iPhone

Do you find the posts helpful? "LIKE" these posts!
Have your question been answered successfully? Click 'ACCEPT SOLUTION' button.


Maxim Kanaev
Architect
MARSS

MacACAD | Linkedin

Etiquette and Ground Rules of Autodesk Community

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