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Scale Based Rendering and other features for Civil 3d Styles

Scale Based Rendering and other features for Civil 3d Styles

It would be incredibly useful to allow certain aspects of Civil 3D styles to change dependent on the scale they are visible at. (other than just the size, which happens already of course!)

This could be done at style level or object level or even better both? one overrides the other.

Fox example

  • Contour Intervals could change depending on the scale
  • Alignment Intervals could change dependant on scale.
  • Style could also allow visibility of certain objects only at certain scales.
  • Components could display different information at different scales (labels could become more or less complex)
  • Dragged states could have different locations for different scales (similar to annotative scaling already for regular autocad objects)

I particularly like the way arcgis handles this with scale ranges that make sense, like room, county, building,continent etc..

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