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Workflow for modeling porkchop islands

4 REPLIES 4
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Message 1 of 5
rower155
482 Views, 4 Replies

Workflow for modeling porkchop islands

What is the best workflow for modeling turning islands to get it to look "clean" with the desired nose returns? 

 

Is it possible to model the intersection without the island first (like it's all just pavement), then create the island as it's own corridor with an alignment wrapped around the curb face and somehow merge the 2 (clip out the pavement and replace with the island)?

 

Civil3d 2012-SP1

Windows 7-64bit

HP Z400, 16GB ram, NVIDIA Quadro 4000

4 REPLIES 4
Message 2 of 5
mathewkol
in reply to: rower155

It's tough to do with corridors.  I would just make a corridor without the island and a top surface.  Make your porkchop from feature lines and make a surface.  Make a 3rd surface and paste the other 2 into it.

Matt Kolberg
SolidCAD Professional Services
http://www.solidcad.ca /
Message 3 of 5
ccookusi
in reply to: rower155

Matt,

Can't you just add the feature lines to the corridor surface?

 

Windows 10 Pro x64
Civil 3D 2018
Dell Precision 7720
i7 7700HQ
NVIDIA Quadro P3000
NVMe Samsung SSD 960 Boot
16 GB Ram
Message 4 of 5
mathewkol
in reply to: rower155

Can you? Yes. I prefer to keep them separate.
Matt Kolberg
SolidCAD Professional Services
http://www.solidcad.ca /
Message 5 of 5
BrianHailey
in reply to: mathewkol

I agree with Matt. I like to keep the corridor surface representative of what the corridor is. I then use that surface as data in a different surface.

Brian J. Hailey, P.E.



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