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Wall Breaklines

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Message 1 of 29
Anonymous
1222 Views, 28 Replies

Wall Breaklines

I am having a problem with my Surface not cutting to the exact Wall Breaklines that I have drawn..The problem areas are the vertical wall to the north in the drawing. Specifically the vertical 90 corners. I have attached my file. Thank you.

28 REPLIES 28
Message 21 of 29
AllenJessup
in reply to: Anonymous

Are they supposed to be squared like this?

 

wall3.png

Allen Jessup
CAD Manager - Designer
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Message 22 of 29
Anonymous
in reply to: AllenJessup

Yes, exactley except hard to tell if the top of the wall is sloping in elevation but yes that's how i wish it to look like..

Message 23 of 29
Joe-Bouza
in reply to: Anonymous

I think you may be misinterperting what Alan said. With the Delauny trinagulation algorithm you WILL have a problem with common xy different z

Joe Bouza
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Message 24 of 29
Anonymous
in reply to: Joe-Bouza

I could be. I will recut the surface using no upper lines, like I have done for the walls running North/South and retry..

Message 25 of 29
Anonymous
in reply to: Joe-Bouza

I have tried removing the upper lines and it worked almost brilliantly see attached. I have only one small area to fix. See attached.

Message 26 of 29
AllenJessup
in reply to: Anonymous

OK. Despite what I said before. I had to look at it more closely. actualy looking at it from the underside let me see what was happening better.

 

I moved the bottom of wall away by 0.01 and flattend the peaked breakline i showed in the other screenshot by picking the Mid between 2 Points using the adjacen verticies. One difference between the one that worked for you is that it was create with a flat polyline. The others were created as segments of 3D polylines.

 

Allen

Allen Jessup
CAD Manager - Designer
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Message 27 of 29
jmayo-EE
in reply to: AllenJessup

That's how I thought it was suppose to be Allen. Note that there are a number of surf warnings and errors. Mapclean does find some duplicate objects which also does not fly well with the algorithms.

 

There is also points and a line defined as a drawing objects This also adds to the errors. If the line lies on all of the points remove the line. This is data redundancy.

John Mayo

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Message 28 of 29
Anonymous
in reply to: AllenJessup

For some reason, I clicked on the surface and swaped the line that was crazy and it seems to have worked. I didn't notice the difference in Polylines. Thank you very much for your help, Allen. 🙂

Message 29 of 29
Anonymous
in reply to: AllenJessup

Oops. See attached.

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