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Sub Assemblies - Basic curb and gutter

4 REPLIES 4
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Message 1 of 5
trynders
219 Views, 4 Replies

Sub Assemblies - Basic curb and gutter

Hello,
When I try to create an assembly, I place my basic road, left and right side and then place a "basic curb and gutter". I do not get the little circle at the top back of the curb to attach anything else to. Any thoughts?
Using c3d2007 sp3.
4 REPLIES 4
Message 2 of 5
Anonymous
in reply to: trynders

Hey,
Are your other markers (little circles) present on your curb and gutter
assembly?

Try turning all your layers on or unfreezing them and regen.

Check your curb marker style and make sure its set to visible and the marker
size is of sufficient size.

Hope this helps,
Sandy
==========================================================================
Sandy W
Civil 3D 2007, sp3
Windows XP Pro, sp2
Pentium 4, 3.2 Ghz - 2 Gb RAM
256 MB Radeon X1300
==========================================================================

wrote in message news:5539583@discussion.autodesk.com...
Hello,
When I try to create an assembly, I place my basic road, left and right side
and then place a "basic curb and gutter". I do not get the little circle at
the top back of the curb to attach anything else to. Any thoughts?
Using c3d2007 sp3.
Message 3 of 5
trynders
in reply to: trynders

Boy do I feel stupid. Yes, the layer c-road-mark was turned off. I wonder why the wouldn't all be on the same?
Message 4 of 5
Anonymous
in reply to: trynders

it happens to all of us...

Sandy W.

wrote in message news:5539849@discussion.autodesk.com...
Boy do I feel stupid. Yes, the layer c-road-mark was turned off. I wonder
why the wouldn't all be on the same?
Message 5 of 5
trynders
in reply to: trynders

I posted a reply question to our other conversation about "EG and PG" in cross sections. Can I get the "basic" outline of all subassemblies along with the eg and pg. It seams that I have to create a surface from corridor and then select finished ground. I then just get the finished ground line. Sorry, kinda hard to explain

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