A little more information is needed, but assuming you want to show the edge of the existing road, as picked up in your topo, there's a way.
Create a polyline from your edge of pave line, then create an alignment from that polyline. Edit and clean up any breaks in your polyline first, of course. Repeat for the opposite side of the road.
Create a marker style for your edge of pave. Add the marker style to your code set style. Create a label style with a line and a short piece of text, say, "EP". Create a simple corridor, with an assembly containing a Link Offset On Surface, set to target the surface at the edge of pave alignment. You'll need a left and a right assembly. In the assembly properties, set the Point Code to be the same as the name of your marker name.
When you create sections from this corridor, it should label the EP at the edge of pave alignment. You will need to play with the label style to get it to look right, but there's a lot of power in that label.
Jeffrey Rivers
Win 10 Pro 64-bit, Intel i9 3.7GHz, 64 GB
NVIDIA RTX A4000
C3D 2020 V13.2.89.0