Hi I need an urgent help, I have some points already have a number. I want to create a coordinate table for it. I created points and civil 3d automatically give me some numbers, but this not fulfilling my requirements. Because the numbering are not in order. How can I renumber my points? as shown in attached. ( green are civil 3d numbering and white are required numbering) Any way to give point numbers by select order ? Please help …..
D,
Any sequentially numbered points can be re-numbered easily, like this:
The non-sequentially numbered points will have to be changed one-by-one.
Dave
Dave Stoll
Las Vegas, Nevada
Jeff,
I had forgotten about that thread. An elegant solution indeed!
Dave
Dave Stoll
Las Vegas, Nevada
i read that thread before creating my thread.its not working properly. when i tryed to renumber using this lisp, the point styles becoms (none) no numbers, no coordinates ,no levels. nothing more. any way let me make sure last version was i used.
D,
From Jeff:
"There's something internal to C3D which keeps the point from updating on the screen until the command ends, so as you select a point the label will disappear...but it will come back with the new number at the conclusion of the command."
And did you get version 7? I attached it.
Dave
Dave Stoll
Las Vegas, Nevada
Yes, Its working fine for renumbering only. (eg. we have 100 points in a drawing, it can be renumber by the next number starting 101,102,104,105 etc... But my requirement is, I have 100 points in order less (1,2,56,75,7,38,81,27,…..to 100). I need to renumber the same number (1 as 1, 2 as 2, 56 as 3, 7 as4, 38 as 5, 81 as 6, 27as 7) up to 100
D,
It's going to be one of these two settings. I'm not really sure how "Sequence Point Numbers From" works, but see if changing both these numbers to 1 works for you:
Dave
Dave Stoll
Las Vegas, Nevada
I think you left out 75 which changes your target numbers?
It looks like you want to renumber based on database creation order. We have added a gizmo for this case.
Command: PNTMULCMD
DS> Option [Convert/Next/Renumber/Status/Zoom] <Status>: R
DS> Renumber Option [All/Database/Increment/Sequential] <All>: D
DS> Starting Number <1>:
DS> Display Changes [Yes/No] <No>: Y
DS> Point (56) Renamed To (3)
DS> Point (75) Renamed To (4)
DS> Point (7) Renamed To (5)
DS> Point (38) Renamed To (6)
DS> Point (81) Renamed To (7)
DS> Point (27) Renamed To (8)
DS> Point (28) Renamed To (9)
We're looking for people to provide testing and feedback for this upcoming product. Send an email to dotson [at] dotsoft [dot] com with your forum user name (dilsmails) if you are interested.
Export the points to a CSV file and use Excel or similar spread sheet to change the numbers then reimport. BTW. If you have point groups based on point numbers. You're going to have to recreate them.
Allen
Allen Jessup
CAD Manager - Designer
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Hi guys,
I have a problem regarding numbering
Actually I have a block contains a cogo point lets say its no 7
I copy this block in the drawing randomly
and After that I Explode them once a time because I need to deal with the cogo points
the problem that when You explode them the notification appears for each point exploded and saty that till it ends although you put tick
on apply for all points but it still because civil understand the first name each time 7
I removed notify from setting if thereis dublication and forced name and use next counter it stills
Neezo,
Explode first, then copy. Or tuck your COGO points away safely in a CSV file.
Dave
Dave Stoll
Las Vegas, Nevada
This file has no CogoPoints, only a collection of Mtext + (AutoCAD) Points that look like CogoPoints (For example as soon as you open the drawing and refresh the points in the ToolSpace you notice none are listed). If you used ExportToACAD, please provide the original drawing (also provide the absolute minimum number of points that demonstrates the problem).
Assuming this is what you received from someone else, this content needs to be converted to CogoPoints. We have handled a good number of combinations (even crossing lines + text) already but this one will require a minor revision. We need to take the Mtext object, break it into two parts (it's number over elevation) and in this case use the number and discard the elevation (since the adjacent point has proper elevations).
While many others are likely interested in this problem (from their posts), if it becomes specific to Gizmo3D functionality it would be best to discuss it on the Gizmo3D forum (we sent you a login), or direct email.