AutoCAD Civil 3D General Discussion

AutoCAD Civil 3D General Discussion

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Contributor
jabei
Posts: 13
Registered: ‎08-18-2011
Message 1 of 6 (981 Views)

Extracting Feature Lines from Corridors

981 Views, 5 Replies
08-18-2011 02:30 PM

I am trying to extract a feature line from a corridor and draw it in my profile view. This goes well except the profile line comes in 10000 metres lower than it should. I should mention the feature line is a ditch and it comes in 10000m lower than my Finished Ground Centreline. I am using C3D 2011.

 

Jason

Contributor
jabei
Posts: 13
Registered: ‎08-18-2011
Message 2 of 6 (973 Views)

Re: Extracting Feature Lines from Corridors

08-18-2011 03:20 PM in reply to: jabei

OK, I figured out half of the problem. It is placing the start of my feature line from the corridor at 0 elevation and from there the rest is at proper elevation. So how do I get the starting elevation to proper elevation?

 

Jason

*Expert Elite*
Joe-Bouza
Posts: 5,187
Registered: ‎12-15-2008
Message 3 of 6 (969 Views)

Re: Extracting Feature Lines from Corridors

08-18-2011 03:35 PM in reply to: jabei

extend your profile a small amount beyond your corridor station range start and finish

Thank you

Joseph D. Bouza, P.E. (one of 'THOSE' People) Civil 3D 2012 & 2013
HP Z210 Workstation
Intel Xeon CPU E31240 @ 3.30 Hz
12 GB Ram


Note: Its all Resistentialism, so keep calm and carry on

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Contributor
jabei
Posts: 13
Registered: ‎08-18-2011
Message 4 of 6 (956 Views)

Re: Extracting Feature Lines from Corridors

08-18-2011 09:09 PM in reply to: Joe-Bouza

and what is the easiest way to do that?

Contributor
jabei
Posts: 13
Registered: ‎08-18-2011
Message 5 of 6 (931 Views)

Re: Extracting Feature Lines from Corridors

08-19-2011 08:10 AM in reply to: jabei

Does it matter that the profile line was extracted from the corridor as well?

Distinguished Mentor
castled071049
Posts: 823
Registered: ‎11-15-2005
Message 6 of 6 (930 Views)

Re: Extracting Feature Lines from Corridors

08-19-2011 08:11 AM in reply to: jabei

Grip edit, baby, grip edit.

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