In old LDD, points inserted at Z=0, so that when one drew a boundary polyline point-to-point, this line sat at Z=0 at all of its apices.
In Civil 3D, points insert at stated elevation, and a boundary polyline is no longer flat, but a 3D polyline with wildly varying segment lengths, etc.
How does one simply draw a polyline snapping to points, but at Z=0? One cannot simply flatten a 3D polyline, because its apices move from the point xy coordinates when each apex moves to Z=0, and if one attempts to drag the new apex back to the point, voila! it returns to the original Z value, in our particular Rocky Mountain case greater than 7,000 feet, so that segments of a small parcel become greater than a mile in length, etc..
We need to expeditiously connect points with a polyline on a flat Z=0 plane. How do we do this?
Thanks!
You can change the point style so that the marker is represented in cad at a zero elevation. The points will retain their elevation data, but are drawn at the elevation specified.
In addition to the other comments offered, if you are drawing a polyline, (type in PL) then you ARE drawing a 2d polyline. If you want a 3d polyline, you have to explicity say so by typing 3dpoly (or choosing it from the Ribbon or a menu somewhere). A 2d pline is drawn all at one elevation -- that of the first point selected.
So if you don't want to use the other suggestions (such as a one-off line and you don't want to change the setting(s) for one pline), then you could:
Of course, other elements (lines, arcs etc) will most certainly look to use the elevation of the chosen point.
Don Ireland
Engineering Design Technician