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Solved by owenmull. Go to Solution.
@Anonymous wrote:
Have 4 description keys set up for four different tree size ranges. Using 4 different blocks that look the same but are different sizes. When I import the points they all come in at the same size. They are also to be scaled per the viewport. I verified that my point style was using the 4 different blocks and marker to set to scale per the drawing scale at 1. Again when I insert the blocks themselves they are all different sizes. Any suggestions.
The size of the block in its original state has no bearing on what size it comes in at. In point marker styles, C3D treats those blocks like this:
To create the point marker from a block, C3D draws a "rectangle" around the outer reaches of the block, and scales that down to whatever you specify, say 0.1", and uses that as the point marker. The fact that they were drawn bigger doesn't matter.
There are several options for size.
1.) Use drawing scale
2.) Use fixed scale
3.) Use size in absolute units
4.) Use size relative to screen
Try a fixed scale, or absolute units.
@ownemull, that's what I was getting at. I'm sure all 4 blocks are set to the same scale.
Why not use description key parameters to size the point styles for you? Here is an example of two of my tree description:
TREE 4 25 WILLOW
TREE 3 15 COTTONWOOD
I then use parameters to size based upon that, make sure Apply to X-Y is selected in the desc key.
When the desc key reads the TR* it displays on screen the diameter of 15' for the COTTONWOOD and 25' for the WILLOW. Both blocks are the same size until the parameter gets hold of them.
Hi, I have been given the honor...we'll see about that. I have been thrown to the lions and have to swim. My question is how did you handle the scaling factor for the tree scale....
Dtree $1 = Type
Dtree $1 $2 = Size (is this right to scale a symbol.
Dtree $1 $2
I am very new user to creating description keys and such any help would be great
Thanks
Namdac
The very first thing you need to do is start a new post. Hi-jacking an existing one is not welcomed.
Thanks,
Bill