Hi,
I'm new at building corridors in C3D. Now I'm building an assembly but I'm having trouble finishing it. I need a v-shaped roadside swale the slopes 4:1 from the shoulder down 2' deep, then slopes back to match the existing surface.
I'm not sure which of the "out-of-the-box" subassembly to use, if there is one that can work for this, or if I can make a custom subassembly. The slope back up can vary as long as it stays within 6' which is how much room I hav left in the ROW
Any help would be gratly appreciated.
Thanks
Attached is an image of the cross section I'm working with
Solved! Go to Solution.
Solved by abetancur. Go to Solution.
If the 2' deepth is constant you could use the Generic sub-assembly LinkSlope And VerticalDeflection
set the side you want, set slope to 25% and Vertical Deflection to -2'
for the slope to daylight use the LinkWidthAndSlope.
This sub-assembly can use a polyline or a 3D polyline as a target overide
To Control the daylight create a polyline where you want the ditch to day light.
Thank you miked,
The 2' depth is constant so that will help. The problem with the daylighting side is that I just want it to daylight where it meets the existing surface. So I can't have an exact polyline because that daylight point varies.
Just as an update:
I used the LinkSlope And VerticalDeflection subassembly miked recommended, then I used the DaylightMaxWidth subassembly to match the existing surface. I set the slope and the max width of 6' and this worked perfectly for what I needed.
Thanks for the help