Ok,
I don't particularly like the way corridors handle surfaces. I think a
better approach may be to use the corridor as a definition within a surface.
In other words, add another option in the surface definition, "Corridors"
similar to "Breaklines" or "Point Groups". This way, if the corridor
changes, the surface would change. The way it is now (if I'm wrong, please
correct me) you can't add additional information to a corridor surface
without exporting it and if you export it, you loose connectivity to the
corridor.
--
Brian Hailey
LDT2005
C3D2005
XP Pro - SP 2
P4 2.8GHz
1.00 GB of RAM