So I recieved a whole bunch of contours from an architect. They are lines and arc. big sweeping arcs. Whats the best and fastest way to create a good surface. I can change them globally to a polyline but I need to add verticies like every 5 or 10 feet to get a good surface. Can I select multiple feature lines (after converted) to add verticies?
I wouldn't add the verts to the entities but add then by changing the supplimental factor while adding contour data to the surface
Trynders, your question is a trick question. [...Whats the best and fastest way to create a good surface....]
There is no such thing as a "good" surface from contours.
Sorry, I can't be any more help than Joe.
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