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Civil 3D Grading - Linking Objects

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Message 1 of 6
RCBmstg007
433 Views, 5 Replies

Civil 3D Grading - Linking Objects

Is there away to link a i.e. (a stoop to a finish flood elev)? So that, if I were to raise the finish floor, the stoop would move also. I understand I could possible to a create grading feature line for a stoop, but what happens if the stoop would be irregular shapped and not a rectangle?

 

Thanks for the input!

5 REPLIES 5
Message 2 of 6
Joe-Bouza
in reply to: RCBmstg007

Yes. A grading object would be one way

Thank you

Joseph D. Bouza, P.E. (one of 'THOSE' People)

HP Z210 Workstation
Intel Xeon CPU E31240 @ 3.30 Hz
12 GB Ram


Note: Its all Resistentialism, so keep calm and carry on

64 Bit Win10 OS
Message 3 of 6
Neilw_05
in reply to: RCBmstg007

The only way to establish dynamic relationships between elements in C3D is with grading objects, corridors, and alignments with a surface profile.

 

Grading objects are not capable of handling non-parallel relationships, so you can rule that option out if the stoop is irregular shaped and/or not parallel to the bldg.

 

Corridors don't handle sharp bends and mitered corners well and are a pain to set up and work with.

 

That leaves you with alignments and profiles, but that technique would get to be too cumbersome to set up and manage if you have more than just a few features involved.

 

I could outline the steps for using alignments if you want to try it, but I don't recommend it.

Neil Wilson (a.k.a. neilw)
AEC Collection/C3D 2024, LDT 2004, Power Civil v8i SS1
WIN 10 64 PRO

http://www.sec-landmgt.com
Message 4 of 6
Joe-Bouza
in reply to: Neilw_05

If you use a relative elevation off FFE to top of stoop for a short segment at either end connect with FL and infill you should be able to drop down the entire flight regardless of shape, no?

 

I am a fan of alignments and surface prof's though. you really think its too much work? I guess it depends on the scope, but several pasted surfs with drops should do it.

Thank you

Joseph D. Bouza, P.E. (one of 'THOSE' People)

HP Z210 Workstation
Intel Xeon CPU E31240 @ 3.30 Hz
12 GB Ram


Note: Its all Resistentialism, so keep calm and carry on

64 Bit Win10 OS
Message 5 of 6
troma
in reply to: RCBmstg007

Here's a possibility:

Use featurelines to build your FFE & stoop.  Use as many as you need for the irregularities.  Put them all on the same layer, with nothing else on that layer.

Now, when you want to raise or drop your FFE, select the featureline.  Do a 'select similar', and you have all the featurelines.  Right-click, and you can Raise/Lower.  This will change them all by the same amount.

The same could be accomplished by having them all in one site, but you may need them in separate sites and/or need other featurelines in the same site as them, so this is an option.

 

Obviously, they are not actually 'linked' to each other.  It's just a convenient way to move them at the same time.


Mark Green

Working on Civil 3D in Canada

Message 6 of 6
john.mckenzie
in reply to: RCBmstg007

With irregular shapes for the stoops, I would grade a small section down at doorways to the stoop offset required. then when a stoop requires modification, I would modify the feature line for the stoop and then edit the elevation of the feature line to match the elevation that the grading created to show the stoop elevation relative to FFE. this way you get to automatically calculate the stoop elevation when you move FFE, but you manually move the feature line representing the stoops each time. No perfect solution here.

TROMA's approach is out of the box but reasonably elegant.

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