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Surface .NET API & Rebuild
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I have some code that edits the breaklines of a surface. Everything works correctly, except for the surface rebuild when finished.
At the end of the command I use:
surf.Rebuild();
But when the command completes I still need to manually rebuild the surface to see the result of my command's edits. This is in both 2013 & 2014. I shouldn't need to do this and was just wondering why the Rebuild() method doesn't always work.
Also, is it possible to toggle the Automatic Rebuild option for surfaces in code? I haven't been able to find anything on this.
Thanks!