My advice would be to use it as full PN. That is, use views and sheets as
you normally would. You could always copy your project and delete the
discarded options once a design is finalized.
My method creates a lot of dwg files, which I have never had a problem with,
but have encountered many who think it's a bad idea. Use divisions to your
advantage. You can always change them when you move towards CD, but to
start, use divisions to handle the optional designs (A, B, C, etc.).
For each component (Existing, Demo & New) you will have a Base construct.
This is the drawing information that is the same across all design versions.
For each component you will have constructs that are specific to its
particular design version. So, a typical file tree might look like:
Constructs -
01-Existing Lower Floor-Base
01-Existing Lower Floor-A
01-Existing Lower Floor-B
01-Demo Lower Floor-Base
01-Demo Lower Floor-A
01-Demo Lower Floor-B
01-New Lower Floor-Base
01-New Lower Floor-A
01-New Lower Floor-B
01-New Lower Floor-C
Views -
01-Lower Floor Plan-A
01-Lower Floor Plan-B
01-Lower Floor Plan-C
Sheets -
A101-Lower Floor Plan-A
A102-Lower Floor Plan-B
A103-Lower Floor Plan-C
Using divisions appropriately really makes it easy to define your Views,
which can then just be dropped onto the Sheet. Like I said, it creates a
lot of files, but when there are design changes that affect all options, it
saves a lot of time and reduces a lot of errors. At times it may feel
overdone (I've had drawing files that only contained a single object) but
this method helped me manage multiple options, and combinations thereof. A
function that makes this a lot less cumbersome is the ability to simply drag
objects in your current drawing into another Construct, or even create a new
one on the fly. It seems more logical to me that to change an object's
identity (from existing to demo, or base plan to option A, for examples),
you change its category (via changing which Construct it lives in) rather
than changing its properties, but heck, maybe that's just me. .-)
Let me know what you think.
"Corey A. Layton" wrote in message
news:5829146@discussion.autodesk.com...
For our K-12 School Renovation Projects,
we typically start off by engaging in "Teacher Meetings";
where we Program the space,
and then we'll design multiple scenarios of interior layout,
that satisfy the Program.
We'll present these "Design Scenarios" to the Client,
and further refine the layout, before finalizing the design.
My question is:
Where to place these scenarios, and how much/little should they integrate
with the Base Constructs/Views that will become the Construction Docs?
My first inkling is to:
1. Start by making an Element for each logical grouping of spaces (eg.
Science Labs, Administration, Locker Rooms, etc.).
2. In each of these Elements, reference in the Construct(s) for that Level.
These Constructs are Existing Conditions, at this point.
2a. Optionally, xclip these xrefs to the boundary of the applicable Program
Area.
3. Design/Draw the renovation on top of the xrefs. Do not duplicate any
Objects that represent Existing to Remain, but draw demo, & new elements, as
required.
3a. Optionally, copy the xrefs (in modelspace) to the side as many times as
required for each Design Scenario.
4. Setup Layouts *directly* in these Element dwgs for titleblock and output.
(in other words, do not create PN Sheets for outputting this information...)
4a. Setup *multiple* Layouts in the same Element dwg, to output more than
one scenario.
5. Once a Program Area is finalized, copy that Design Scenario into the base
Construct(s). And then proceed with PN, traditionally as it was meant to be
utilized for the remainder of the project.
Sound good?
Anyone have a better method?
Things that are important to me:
1. I do not want to totally divorce the Room Layout design from the base
building constructs, in case something changes there, un-related to the
specific layout (eg. new columns, chases, partitions, etc.)
2. I want to minimize the amount of CAD re-work that will be required to
incorporate a finalized Design Scenario into the core PN files.
--
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