This is very simple... i have a very complex situation plan of a city with a white solid hatch under it (255,255,255 color) to cover a texture (which is a block made of a gazillion lines). In the model space this draw order visualizes perfectly, and also in layout. Problem starts when i plot, the draw order simply does not corresponds.
Tried to purge, to close AutoCad and restart.. nothing seems to work.
I would suggest posting your question in the Printing and Plotting forum. Also, provide more details on your plot settings. Posting the drawing would help as well.
~ Mary
I uploaded the screenshot of my model space showing how the white hatch lies behind the lines, but on top of the blue texture. And the printing result which shows the blue texture on top of the white texture.
Basically, the draw order is messed up. I tried changing the solid hatch properties' draw order to "bring to back" and looked inside the block properties (of the blue texture) but found nothing.