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Cameras and Viewports

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Message 1 of 5
SMILES
4926 Views, 4 Replies

Cameras and Viewports

I dont work much with cameras, and created several cameras for which I want to display in paperspace in a viewport.  The only way I have found to do this is activate the viewport, select the camera, and then set current.  ... but it skews the image, and my viewports now cover up the other viewports if overlapping.

 

Is there an easier way to plot camera views in paperspace?

 

Thank you,

Steve M.

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Message 2 of 5
KathyMoffa
in reply to: SMILES

You can also set up multiple viewports in a single layout, and display different camera views in each.  In the View Manager (enter View from the command line to bring up), select one of your cameras, set it current and apply to one of your viewports.  Repeat for each viewport.     You can also change your visual style, insert a background image, turn the sky and sun on, etc. and save these settings for each of your named views.

Message 3 of 5
SMILES
in reply to: KathyMoffa

Thank you - that is a cleaner way of doing it.  I also set the PERSPECTIVE toggle back to 0, which seemed to help- I assume the camera is a perspective view by default?  Do you know if that is true? 

 

Thank you again all the help- it is much appreciated!

 

Steve Miles

Message 4 of 5
KathyMoffa
in reply to: SMILES

You're welcome.    And yes, the Camera default is perspective.   Perspective is also one of the settings you can change in the View Manager.  

Message 5 of 5
kenzieoliver909
in reply to: SMILES

You have to set the camera view as current, then turn on the realistic display. You then type RENDER, or activate the render process via an icon on the RPREF palette or the dashboard.

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