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Hello, I am a novice making a phone case with a Pokemon's tail on it. I traced the basic shape of it with SPLINE and was going to just extrude it as a region. I was curious though, would it be possible to extrude the tail in a cylindrical way while keeping the (zig-zagged) tip of the tail as noncylindrical as possible? Attached is the file. Thank you for your thoughts!
@rickyh2007 wrote:
I was curious though, would it be possible to extrude the tail in a cylindrical way while keeping the (zig-zagged) tip of the tail as noncylindrical as possible?
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I think you will want to investigate the Loft or Sweep command for the tail.
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