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How to extend two lines to their common point of intersection?

6 REPLIES 6
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Message 1 of 7
Anonymous
40988 Views, 6 Replies

How to extend two lines to their common point of intersection?

Just a quick opne. See the attached files: two lines, and i want to extend both to their common point of intersection rather than extend one too far, extend the other one to meet it, then trimming the first line back.

 

The above workaround is sufficient but I keep finding I have to do this sort of thing so it's worth asking if there's a quicker way. Cheers

6 REPLIES 6
Message 2 of 7
nestly2
in reply to: Anonymous

Change EDGEMODE = 1   or FILLET with a 0 radius

Message 3 of 7
Anonymous
in reply to: nestly2

Ah much better, extend and trim work more intuitively with edgemode set to 1 IMO too, thanks!

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Message 4 of 7
jean_luc_mallet
in reply to: nestly2

Thank you

 

Message 5 of 7
samuel_coats
in reply to: nestly2

Fillet with 0 radius... what an amazing trick. Thank you!

Message 6 of 7
cadffm
in reply to: samuel_coats

fillet or chamfer..

Hold [Shift] while fillet-or-chamfer and it is acting like filletrad-or-chamfer[a/b] set to 0, no matter what value are current.

 
 

 

 

- Sebastian -
Message 7 of 7
Kent1Cooper
in reply to: samuel_coats

And yet another way if they're LINE objects specifically [not, for example, Polylines]:

 

CHANGE

{select them}

APParent-intersection object snap and pick on each again

 

If they're not orthogonal, it needs ORTHO mode to be off.

Kent Cooper, AIA

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