Yes Steve, those could work in creating the piece, however Cylinder is simply Circle+Extrude with less effort, the creation of the base with CYLINDER is the exactly the same as circle, you just add the EXTRUDED height or the center location or the other end. With CIRCLE you must set your UCS to match the orientation or ALIGN the cylnder after extrusion. While the commands may be simpler the process required to obtain th edesired results is more complex.
SLICE is an excellent tool when working with 3D solids, expsecially if you add just a little lisp to speed it up.
LISP. Are you kidding? You are, right? Did you even look at the OP's pic? You're too funny.
BTW, I didn't have to rotate UCS nor use ALIGN once. My process took under 5 minutes to create the entire design. How much more simpler can it get?
And what exactly is wrong with lisp, sir?
Please enlighten me as to what you used to place the circles/cylinders at right angle to one another??
There is nothing wrong with LISP. I only laugh because you throw it out there like everyone knows what they are, let alone creating, loading and using them. Read the boards; beginners or novice users don't know about advanced features like LISP or Diesel expressions.
I did say I used ARRAY.
While discussing the SLICE command I merely made reference to expanding their ease of use via lisp, something nearly anyone could accomplish in 10 minutes.
Now to the question you skipped, please tell us how you created sylinders at right angles without modifying your UCS or using the ALIGN or cylinder commands.
Excellent clip Mr. Nestly,
But to be clear the 3drotate command does indeed temporarily alter the ucs.
I noticed you also have discovered the tedium of removing faces with the solidedit->body->shell function. I asked for a 'selected face only option on a wishlist for 2010, but no cigar.
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