Is there a way to overlay a transparent background png image on a solid or mesh that already has a material assigned? i.e. a chrome object with a decal applied. I have tried creating a new material using my png file as the image but have not been able to overlay it on an object where I want to see the material underneath.
if you want to have two images used for texturemapping take GIMP or PAINT.NET or Photoshop and mix your images to create a new one. This new image then use for texture mapping.
- alfred -