I haven't done it for a while, but you can ROTATE3D about any 2 points -
those could be a line you have pre-set up through your thing. And use the
"rule of thumb" for whether it's positive or negative rotation. You can
also ROTATE3D about an Object (like the line)
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is there a way to rotate a 3d object in plan view in a head over heels type
direction rather then in a clock type direction?