I haven't done it for a while, but you can ROTATE3D about any 2 points -
those could be a line you have pre-set up through your thing. And use the
"rule of thumb" for whether it's positive or negative rotation. You can
also ROTATE3D about an Object (like the line)
wrote in message news:firstname.lastname@example.org...
is there a way to rotate a 3d object in plan view in a head over heels type
direction rather then in a clock type direction?