So Im trying to rig a character for a friend. Attempting to skin with HeatMap but I am getting an error that says "Unable to perform heat map binding. Geomery 'BodyShapeOrig' contains 20 triangles with area less than 1e-008"
I tried finding them with Select -> Select Using Constraints -> f11 etc etc etc
Any idea how I can find these Triangles or a work around for this issue?
Use the Mesh > Cleanup Operation to get rid of faces ninja faces
Set the operation to Cleanup Matching polygons.
Use the Remove Geometry option and tick on faces with zero length.
Should fix the issue.
-S
Hi !
I'm having the same problem, I tried the cleanup several time with differents settings but it changed nothing.
I also tried to export my geo to .obj and import it again, but still the same.
If anyone gets any idea...
I'll be pleased 😄
Anais