For example,I have tow files, a.ma(A) and b.ma(B). B file reference from A file .A is masterfile. when I open B file after changed A file's shader(saved), Bfile' shader missing.
My mesh was select face assign shader.
There have material in reference file B, but not display in mesh or just wirefranme.
what's wrong?
How can I do ?
THX