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I'm using AliasStudio 2009 on a MacPro (Bootcamp) with an NVIDIA GeForce 7300 GT video card. For some reason when I try to use Hardware Shade (with the "per pixel" setting) inside of Alias my geometry doesn't reflect the .hdr that I have as a reflection map in my environment. The rendered images reflect the .hdr but the reflections don't show up when I use hardware shade. Any suggestions? Thanks.
I have the exact same problem with my Macbook Pro, When I try the same thing on my desktop which also has a geforce it works perfectly and the objects correctly reflect the HDRI but it doesn't work on my mac. Could someone please help me out here!