Calling to the answer gods! Need to know how to use Parametric (UV). No tutorial available and it doesn't seem to work like I'm used to (Rhino). Can anyone out there give us a clue? Is there a way to generate a flattened mesh or something to give Showcase the map that aligns properly? Stitching affect is just a bear without use of UV bump and texture mapping.
Better yet, CAN Showcase 2011 even do texture and bump mapping with UV maps at all? Oh god (of 3D) help me.