Hi there,
I built a 3D freeform part in inventor 2015 by carving out certain areas "manually". The result is that the body doesn't have a curvature continuity and looks quite "improvised". Now I was wondering if it was possible to import the part file in ALIAS to add curvature continuity to the model. By now I have now experience in ALIAS. Could you suggest me any tutorials or tell me which functions do I have to know in order to give a better appearence to my part?
Hi,
If possible, could you post here the part? That would help.
Anyway, i see 2 scenarios:
1- You import the part in alias from inventor and work on it with alias tools. I can forecast a problem here: the surfaces will have many spans, and that will make it hard to work with. But you can try, why not. It could work. OBJECT EDIT/ALIGN tools.
2- You import the part and reverse engineer it in alias, rebuilding the surfaces. Which takes some knowledge.Basically, you would be remodelling the whole thing based on your inventor data as a guide. Yes, extra work. Unfortunately there is no magic button 🙂
Without seeing the part, is rather hard to say which would the best approach be.
There are not a lot of tutorials on Alias, but the manual online has good tuts to get u started.Check the technical surfacing tut. That will give u an idea about reverse engineering modeling.
Note:
It depends on what you are modelling and its purpose, regarding the surface quality. G1, G2, etc. If you are modeling a cast part, like an engine block, or something of the kind, you dont really need great surface quality, and perfect G2 fillets, in many areas, so inventor is a good tool for that.
On the other hand, if you are building surfaces, that will be seen, like in a car, you need to pay attention to surface quality, and that would make alias the ideal tool for it, not inventor. Hope I made sense, and you probably knew it anyway....Just making sure.
Inventor and Alias, work in totally different ways. You have probably discovered it already.
Good luck!