Visual LISP, AutoLISP and General Customization

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Active Member
greenj1
Posts: 6
Registered: ‎01-03-2013
Message 1 of 13 (406 Views)
Accepted Solution

Line from origin to object centers

406 Views, 12 Replies
01-03-2013 07:43 AM

Does anyone know of a LISP routine which will draw lines from the center/insertion point of multiple objects to 0,0,0 ? 

*Expert Elite*
pbejse
Posts: 2,427
Registered: ‎11-24-2009
Message 2 of 13 (395 Views)

Re: Line from origin to object centers

01-03-2013 09:24 AM in reply to: greenj1

greenj1 wrote:

Does anyone know of a LISP routine which will draw lines from the center/insertion point of multiple objects to 0,0,0 ? 


May i ask as to whats the purpose of this exercise? just curious is all :smileyhappy:

 

 

Active Member
greenj1
Posts: 6
Registered: ‎01-03-2013
Message 3 of 13 (393 Views)

Re: Line from origin to object centers

01-03-2013 09:30 AM in reply to: pbejse

I have a number of objects surrounding a sphere (thousands) which I would like to create lines from to the center of the sphere (co-ords 0,0,0) and then sweep the lines to create cylinders which I will boolean from the sphere.

 

Hope that makes sense. Any suggestions ?

 

*Expert Elite*
hmsilva
Posts: 2,667
Registered: ‎12-17-2004
Message 4 of 13 (379 Views)

Re: Line from origin to object centers

01-03-2013 09:56 AM in reply to: greenj1

greenj1, wrote:
I have a number of objects surrounding a sphere (thousands) which I would like to create lines from to the center of the sphere
(co-ords 0,0,0) and then sweep the lines to create cylinders which I will boolean from the sphere.
...

 

Objects are circles?

 

Henrique

Mentor
smaher12
Posts: 173
Registered: ‎11-20-2011
Message 5 of 13 (369 Views)

Re: Line from origin to object centers

01-03-2013 10:27 AM in reply to: hmsilva

Here is my quick and dirty version of it.

 

(defun c:test (/ esel cp)
  (setq esel (entsel "\nSelect circle: ")
           cp (cdr (assoc 10 (entget (car esel))))
  )
  (command "line" cp "0,0,0" "")
(princ)
)

*Expert Elite*
Kent1Cooper
Posts: 5,255
Registered: ‎09-13-2004
Message 6 of 13 (348 Views)

Re: Line from origin to object centers

01-03-2013 01:09 PM in reply to: greenj1

greenj1 wrote:

I have a number of objects surrounding a sphere (thousands) which I would like to create lines from to the center of the sphere (co-ords 0,0,0) and then sweep the lines to create cylinders which I will boolean from the sphere.

....


Based on these assumptions:

1.  The objects could be of multiple types but all with insertion or insertion-like points [below assumes Circles, Points, and Blocks, but you could include Text/Mtext or some other things, and/or remove one or more types];

2.  They might be in various orientations/coordinate systems [since they surround a sphere];

3.  You can select them collectively somehow [via window(s) or something], and want to do that rather than pick one at a time;

4.  You want the Lines on the current Layer;

then the following seems to do the Lines portion of what I think you're asking, in limited testing:

 

(setq ss (ssget '((0 . "CIRCLE,POINT,INSERT"))))
(repeat (sslength ss)
  (setq ent (ssname ss 0))
  (entmake
    (list
      '(0 . "LINE")
      (cons 10 (trans (cdr (assoc 10 (entget ent))) ent 0))

        ;;; (trans) needed for Circles/Blocks when not in WCS
      '(11 0.0 0.0 0.0)
    ); list
  ); entmake
  (ssdel ent ss)
); repeat

Kent Cooper
Active Member
greenj1
Posts: 6
Registered: ‎01-03-2013
Message 7 of 13 (319 Views)

Re: Line from origin to object centers

01-04-2013 01:38 AM in reply to: Kent1Cooper

Kent you are the man ! Perfect.

 

One last question. Would it be possible for the lines to go to 0,0 but stay relative to their z co-ordinates ?

I may need to keep the booleans horizontal for a cleaner print (I am 3D printing this model) as the resolution in the Z is far higher than x,y.

 

Many thanks for your help :smileyhappy:

*Expert Elite*
Kent1Cooper
Posts: 5,255
Registered: ‎09-13-2004
Message 8 of 13 (297 Views)

Re: Line from origin to object centers

01-04-2013 05:47 AM in reply to: greenj1

greenj1 wrote:

.... Would it be possible for the lines to go to 0,0 but stay relative to their z co-ordinates ?

....


If I understand what you're asking correctly [run Lines from the object point to 0,0 in XY but with both Line ends at the Z coordinate of the object point, in the WCS], this does that:

 

(setq ss (ssget '((0 . "CIRCLE,POINT,INSERT"))))
(repeat (sslength ss)
  (setq
    ent (ssname ss 0)
    dxf10 (cons 10 (trans (cdr (assoc 10 (entget ent))) ent 0)); object point, in WCS
      ;;; (trans) needed for Circles/Blocks when not in WCS
  ); setq
  (entmake
    (list
      '(0 . "LINE")
      dxf10
      (list 11 0.0 0.0 (cadddr dxf10)); use Z coordinate of object point
    ); list
  ); entmake
  (ssdel ent ss)
); repeat

Kent Cooper
Mentor
stevor
Posts: 838
Registered: ‎12-26-2005
Message 9 of 13 (295 Views)

Re: Line from origin to object centers

01-04-2013 06:02 AM in reply to: greenj1

Try a mod of Kent's, and, note that circles with a x,y of 0,0 make the '0 length' LINEs:

 (defun KC_liner ( / ss rq p00 cp ncp )
  (setq p00 '(11 0.0 0.0 0.0)   rq 0
        ss (ssget "x" '((0 . "CIRCLE,POINT,INSERT")))

  ' remove the "X"  to manually select the circle entities
  (repeat (sslength ss)
   (setq ent (ssname ss 0)  rq (1+ rq)
         ; (trans) needed for Circles/Blocks when not in WCS       
         cp (trans (cdr (assoc 10 (entget ent))) ent 0)
         ncp (list (car cp) (cadr cp) 0.0) )
     (entmake (list '(0 . "LINE") (cons 10 ncp) p00 ) ); entmake
     (ssdel ent ss)
     ;;(p_"rq")(W_"  1")
  ); repeat
 rq )

S
Active Member
greenj1
Posts: 6
Registered: ‎01-03-2013
Message 10 of 13 (279 Views)

Re: Line from origin to object centers

01-04-2013 11:31 AM in reply to: greenj1

Kent once again thankyou, this works perfectly on the circles I have tested it on.

However my circles have to be converted into 3D polylines. The lisp does not seem to work on them !

I assumed they would have an inserition point or centre and it would work the same way.

Any suggestions ?

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