Why is the Moldflow Communicator always been such a resource killer?
Even on powerfull workstations, the animations, f.e. the cooling time, for larger models (~7 million elements) doesn't run smoothly, the animations stops very often.
Users, without powerfull workstations, don't have a chance to get a reasonable view of the Moldflow animations and a HTML report isn't an option for the future.
Question to the development team: Can not the Moldflow Communicator be programmed so that it doesn't need as much resources of the computer?
Regards
Michael