From what I understand, the clip feature "hollows out" the geometry and thus only the outter most surfaces of walls and BCs remain. Then it cuts these surfaces off at the clipping plane and thus you get a sealed surface of walls, BCs and clipping plane, giving an illusion of cut geometry. But when I use it, I see an anomaly there. Have a look at the attached pic.
As you can see, the walls and BCs are not cut exactly at the clipping plane and extend beyond it. This doesn't look like what I want. The workaround I am using is to adjust the position of clipping plane so that the "actual cut" is at the middle plane and finally seal it off with the middle plane, but this still leaves very small projections of these walls uncut and clabbers the view.
Can this bug be corrected please?
Regards
Omkar