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connecting an image sequences' luminence values to a lights multiplier.....

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3drea
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connecting an image sequences' luminence values to a lights multiplier.....

I have an image sequnce 1148 frames long. Each frame is 4x4 pixels and it consists of colour flickering from dark to light through a lot of different colours.

I would like to connect the images luminence values to a lights multiplier.

I was able to do this successfully in maya, but now I need to do it in max.

Anyone one got any suggestions?

I had an idea of converting the image sequence to audio and then using the wave to controlle an Audio Controller attached to the lights multiplier. But that almost seems more impossible then the original idea.

Any help would be much appreciated.

Cheers!
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krueger_1
in reply to: 3drea

Use the projector map in the advanced effects rollout for the light.
3ds Max 2009 SP1, 2010 SP1
Maya 2012
Windows 7 Professional 64-bit
Dual Intel Xeon E5520, 6 GB Ram
NVIDIA GeForce GTX 460 OC

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