Hello,
newbie here. I started out with Blender so I know some things and can model fairly decent. I used texture nodes with basic cycles in lighting. and these are the two areas I need to learn more about.
I want to learn Maya and the biggest issue I am having is texture and or lighting. I'm not sure how animation films do it. I mean, do they use image textures and digital paint them and then, use mental ray shaders and such on th eimages? I would like to learn this texture/slash lighting affect.
I know I will need to learn mental ray, but can this affect be done with image textures, volume lighting and or dust particles or only photoshop and procedural texturing? I appreciate anybody who answers and can can lead me in the right direction and or links on how to learn this style for animation films . link to video on what i mean is here on a video i found it's exactly the textures I want to be able to make. http://youtu.be/qmjHP9awRbk