Good morning,
I've read here: Unreal Scaleform Import
That resource sharing between SWF in Scaleform is supposed to work... at least for Unreal.
However, I never managed to make it work in Unity. Hell, even the field "LinkageID" doesn't exist in Flash CC.
Is this feature still supported?
Resource sharing in Flash is done entirely using Flash tools (typically you create a shared resource lib that exports shared resources by marking them "export for runtime sharing". These shared resources can then be used in all swf/fla's that need them). This should have nothing to do with the Unity Integration. Can you please provide a repro case for what part of the resource sharing doesn't work?