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Scaleform enables developers to leverage the power of the Adobe® Flash® tool set to create powerful user interface environments for video games.
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Asset Store Packages

9 REPLIES 9
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Message 1 of 10
BrUnO-XaVIeR
779 Views, 9 Replies

Asset Store Packages

Hello.
I see now there's 4 packages on Unity's Asset Store for Scaleform, U$300,00 each.
One for PC, the other for iOS and so on...
https://www.assetstore.unity3d.com/#/content/13468
I'd like to know more about these packages:

° If I buy it there instead of from Autodesk's store, are those still perpetual licenses?
° Will I receive a key or those packages won't require keys to run?
° Are those packages limited still for a single project? If so, it is against Asset Store's EULA and should not be sold over there.
° Will the PC plugin work on the OSX Editor? Unity for Mac can build for Windows so...

I need answers for those questions before I proceed on buying it, if you can help here, thank you very much!
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9 REPLIES 9
Message 2 of 10
slice3d
in reply to: BrUnO-XaVIeR

BrUnO-XaVIeR,

As far as I know - Scaleform Unity integration doesn't limited to a single project, but purchasing one license per each seat is required instead.

And I'm also curious about your other questions, especially what Autodesk will do with existing customers... Probably they will keep everything as it is, because at the moment, Unity Asset Store doesn't have this functionality to mark users as existing asset package customers.

Message 3 of 10
Cleroth
in reply to: BrUnO-XaVIeR

I also would like to know the answer to these questions before buying it. And in particular... why the price of the plugin is 245 euros on the website, and 285 euros on the Asset Store.

Message 4 of 10
BrUnO-XaVIeR
in reply to: Cleroth

The price on Asset Store is higher because Unity keeps 30% of sales there.
Still, looks like nobdy is coming to answer simple questions. I won't buy it, there's no support in here neither through email.
Message 5 of 10
Cleroth
in reply to: BrUnO-XaVIeR

So what's the point of buying it in the Asset Store? Simple convenience?
Message 6 of 10
slice3d
in reply to: BrUnO-XaVIeR

Well, it is strange, because hiring only one technical specialist to provide support for the Scaleform Unity integration customers will be sufficient, if he will be able to communicate directly with the Scaleform developers team and issue a bug reports to their internal bug-tracking system.

 

I'm sad because I really like this product and still hope they will be able to resolve this support problem soon.
As a profit for Autodesk - large Unity developers community can help to improve and polish this product as best as possible and create lots of showcases, what is not a few considering it is based on the same codebase with big (and high-priced) Scaleform SDK for the AAA titles.
At least, I'm doing my best for this.

Message 7 of 10
LamontG
in reply to: BrUnO-XaVIeR

I would hanker that your question might get answered after the holidays... most places close or are on skeleton screw Dec 20-Jan 6th.

 

But you are all right that support on these forums for potential customers is down right horrible. Almost like a ghost town. People see this stuff(many un-answered questions), and assume the worst about the software.

 

Scaleform is great software, but need to get on that support!!

Message 8 of 10
am964
in reply to: LamontG

Hello-

 

Apologies for the delayed reply and as someone posted, we were on holiday and the team is just getting back on full speed.

 

To answer your questions-

 

1. The Unity asset store/Autodesk eStore packages are the same. Except that the Autodesk eStore packages should need a perpetual key, while the Unity Asset Store packages shouldn't need a key at all.

 

2. The licensing is per seat, and not limited by the number of projects, so you can use the plug-in for any number of projects you want. The goal is to drive adoption and we want people to use the plug-in successfully.

 

3. I'll look into your Mac/PC question and let you know. Not fully sure.

 

I agree with you guys that our forum monitoring has been laggy. We hope to do better going forward. I thank you all for your patience. 

 

-Ankur

Message 9 of 10
Axiomatic7
in reply to: BrUnO-XaVIeR

So what was the answer to the different versions (PC/Mac)?

 

Also, what are the tradeoffs of the no license asset store version versus the perpetual license autodesk direct version?

Message 10 of 10
PeachTeas
in reply to: Axiomatic7

So what was the answer to the different versions (PC/Mac)?

 

The Mac version allows you to run Scaleform on a Mac, 

The PC version allows you to run Scaleform on a Windows Machine. 

 

 

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