I am using the Scaleform iOS Mobile SDK 4.2.24 and am trying to get multitouch support to work on iOS but am having no luck so far. I am using code similar to the following:
Multitouch.inputMode=MultitouchInputMode.TOUCH_POINT;
var mySprite:Sprite = new Sprite();
var myTextField:TextField = new TextField();
mySprite.graphics.beginFill(0x336699);
mySprite.graphics.drawRect(0,0,40,40);
addChild(mySprite);
mySprite.addEventListener(TouchEvent.TOUCH_BEGIN, taphandler);
function taphandler(e:TouchEvent): void
{
trace("TOUCH_BEGIN");
}
Additionally, I have made sure that GFX_MULTITOUCH_SUPPORT_ENABLE is defined in my GFxConfig.h. The first touch is detected, but when I attempt to make the second touch, I get the following output:
Gesture: Failed to receive system gesture state notification before next touch
I have also tried to define GFX_GESTURE_RECOGNIZE, but get a compile error since it can't find GFx/GFx_Gesture.h.
Has anyone had any luck with multitouch on iOS?