I am trying to apply material to my duct but it seems it doesn't work. (or maybe I just miss something??) Please see attached. The shading color works fine but the surface pattern doesn't come out. Any help will be much appreciated.
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I've been able to recreate your dilemma, but I was unable to find a direct solution. It seems to me that if Material is assigned to a Duct System, the Surface Pattern will simply not be applied. I changed the Duct System to the Material "Acoustic Tile" and the grid pattern did not display, although the Duct did take on the correct image.
Now, I also tried assigning a Material to the Ducts Category via Object Styles, and that DID work. My conclusion to that is since Object Style has the lowest priority amongst all of the other overrides (e.g. View Filters, Phase Graphics, V/G Overrides), there is no override that would removing the surface pattern from the Duct.
This may be an intended function, but I wouldn't know why that would be. The only solution I can offer you is to employ a View Filter to apply a Surface Pattern to the appropriate Ducts and Duct Fittings.
Many thanks for the reply Corey.
I get what I want by combination of material application and V/G Filter (see attached).