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Hi Folks,
I've got some rigs that have cloth/hair driven by Relation constraints using the Damping (3D) Clock based nodes, just like the viking character in the tutorials that ship with mobu.
I can't use the standard plot to skeleton as the cloth is calculated in realtime. My idea to fix this is to do an event/callback continously inserting keys as many times as possible while playing at 1x speed.
The insert-key part is pretty easy, but calling it continously while playing has got me stumped.
Cheers,
Max
You can as well set your cloth bones as an extension of your character so it can be plotted with your character.
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