llullu, I haven't tried this, but won't setting the plot options only work on characters, not regular objects? I see you use the plot period as an argument for the PlotTakeOnSelected, but that isn't going to provide it with the options such as the constant key reducer. If this works then great, I had no idea, but I only thought you can plot on the selected objects with unchangeable options (constant key reducer on, all properties). So correct me if I am wrong or missing something.
nilslerin, what I would do as a possible solution (again I haven't tried this nor do I have time to test this right now) but you could in theory do this.
1. Get the animation node of that custom property you created and animated that you want to plot.
2. Loop through your frame range and do a KeyInsert(FBTime) on the FCurve so it will set a key on that property for every frame, leaving all other properties and curves alone
3. Change the take and repeat
thats just an idea and should work (in theory)
If you need a code example, I can try to cook something up quickly, but I'm very busy lately which is why I can't make one right now,
Scott