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Deleting a Character Rig using Python

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Message 1 of 3
Anonymous
284 Views, 2 Replies

Deleting a Character Rig using Python

Hi everyone,

Is anyone aware of how to delete a character rig using Python in MotionBuilder 2009+?

I've searched the documentation but haven't found anything yet.

Any help would be appreciated.

Many thanks,

Steve
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Message 2 of 3
Anonymous
in reply to: Anonymous

you can find it in the FBSystem().Scene.Components

- Search for .Is(FBControlSet_TypeInfo()):

You can get access to the rig and use FBDelete(). ex. lMyRig.FBDelete()

Cheers,
Kevin
Message 3 of 3
Anonymous
in reply to: Anonymous

Brilliant! Thanks Kevin.

Nice to see what the FBComponent class does too, that'll come in handy in the future. = )

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