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    Project Factory.Modz()

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    Contributor
    rdelacruz1984
    Posts: 13
    Registered: ‎02-16-2012

    No teleporter in modz

    130 Views, 2 Replies
    09-11-2012 02:17 AM

    Hi,

     

    I'm new to this modz and i find it interesting to give it a try, but sadly

    i'm stuck at the teleporter because the installer don't include it to my modz folder.

    Is the teleporter same with Sink?

     

    How can we use sink and Processor?

     

    Thanks in advance

    Rizford

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    Employee
    Posts: 215
    Registered: ‎03-15-2009

    Re: No teleporter in modz

    09-11-2012 06:50 PM in reply to: rdelacruz1984

    Hi Rizford,

     

    The teleporter is one type of Sink. Generraly, there are three type of sink: Consume,Process and Teleport. Please refer to the snapshot attached.

     

    Please let me konw if you have any concerns.

     

    Thanks,

    -Xuesong

     

     

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    Employee
    Posts: 4
    Registered: ‎09-11-2012

    Re: No teleporter in modz

    09-11-2012 07:06 PM in reply to: rdelacruz1984

    hi, Rizford

     

    Teleport is not type of modz asset. It a method for Sink work. Sink can work in 3 method, Consume, Process and Teleport.

    When use Consume, you don't need do other setting. When use Process, you should set the FM_PROCESSOR to a Processer name. When use Teleport, you should set the FM_BUFFERS to a buffer name. Here we has two kink of buffer: Pallet and Rack.

     

    Regards,

    Sally

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