Hi
I've written an MPxField node which doesn't override the default icon. When viewing this in the standard (Legacy) viewport the node renders a small bitmap in the scene to define its location. However in viewport 2.0, this icon is not drawn.
I've tried to implement the iconBitmap override along with iconSizeAndOrigin as described in the docs, but it seems to make no difference to viewport 2.0.
Does anyone know if this is a bug or if there is an extra step I need to implement to get this to work?
Thanks
Mike